DUNT HUCK UPDATE 2


Here we are with another update! This update brings the following:

- Flying ducks' hitboxes have been increased and should be easier to hit.

- One of the ducks has learned a special trick. Keep an eye out for it.

- When the coral background shows up, you now get visual and auditory underwater effects!

- A beneficial effect to the player may be rolled now.

- One new music track was added to the game. Hopefully you won't hear it.

- If the first duck is a flying duck, it should show up as the normal kind of flying duck now.

- Glitch frequency rate, duck speed and duck spawn acceleration rates have been slightly lowered.


For the time being, this might be the last Dunt Huck update for a bit, as we're going to focus back on developing the update for The Little Alchemist!

We got some attention boost on The Little Alchemist through itch.io promoting the game a bit, but it was unexpected to us, since we didn't have the update ready. There's quite a bit to be done there, but once we finish, we're considering making a fully fledged version of Dunt Huck for Steam. We actually have ideas for that, if you can believe it! If you think that could be interesting, say that in the comments so we can gauge this a bit.

As always, if you've got any feedback or find any bugs, let us know.

This is it for now, hunters. Keep dunting and keep hucking!

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